Road Racing Tuning Guide

Long Straights & High-Speed Sweepers — Prioritise Top Speed & Aero Drag Balance over Pure Cornering

Tires
CompoundBest ForClassWidth FWidth RPSI FPSI RNotes
SportROAD — D–B classD – B225–245235–2552928Budget road racing, good balance
Semi-SlickROAD — A–S1A – S1245–265255–2852827Best blend of grip & top speed
Slick RaceROAD — S1–XS1 – X265–295275–3152726Max grip — choose narrower to reduce drag
RallyMIXED — Road + dirtAny245–265255–2852524Sprint/road events on mixed routes
SnowSNOW — Winter sprintAny215–235225–2552726Required on snow/ice road events
Losing traction → drop PSI 1–2 · Long straight sluggish → try narrower tires to cut drag
Tire Width
PowerRWD FrontRWD RearAWD FrontAWD Rear
Under 300 hp215–235245–265225–245235–255
300–500 hp225–245255–280235–255245–270
500–700 hp235–255270–295245–265260–285
700–1000 hp245–265285–315255–275275–300
1000+ hp260–280305–345265–285290–315
Losing grip → widen rear 5–10mm · Top speed drag high → narrow rear tires 5–10mm
Gearing — ~0.30–0.50 lower than circuit for same power level
Under 180 mph3.80 – 4.10 180 – 210 mph3.30 – 3.70
210 – 240 mph2.90 – 3.30 240 – 270 mph2.50 – 2.90
270+ mph2.20 – 2.60 Rule: hit limiter in top gear near end of longest straight
Limiter hits early in top gear → lower Final Drive · Bogging on corner exits → tighten gears 2–3
6-Speed
Under 185 mph
~200–450 hp
Mult.0.78
Final Drive3.80
1st3.20
2nd2.50
3rd1.95
4th1.52
5th1.19
6th0.93
7-Speed
185–210 mph
~400–650 hp
Mult.0.80
Final Drive3.40
1st3.20
2nd2.56
3rd2.05
4th1.64
5th1.31
6th1.05
7th0.84
8-Speed
210–235 mph
~600–850 hp
Mult.0.82
Final Drive3.10
1st3.30
2nd2.71
3rd2.22
4th1.82
5th1.49
6th1.22
7th1.00
8th0.82
9-Speed
235–265 mph
~800–1100 hp
Mult.0.84
Final Drive2.80
1st3.40
2nd2.86
3rd2.40
4th2.02
5th1.70
6th1.43
7th1.20
8th1.01
9th0.85
10-Speed
265+ mph
~1000+ hp
Mult.0.86
Final Drive2.50
1st3.50
2nd3.01
3rd2.59
4th2.23
5th1.92
6th1.65
7th1.42
8th1.22
9th1.05
10th0.90
Gearing Quick Adjustments
Alignment
Camber
Front-1.0° to -2.0°
Rear-0.8° to -1.3°
Understeer on high-speed sweepers → slightly more negative front camber · Rear sliding first → reduce rear camber
Toe
Negative = in · Positive = out
Front0° to +0.2°
Rear-0.3° to -0.5°
Sluggish turn-in → add front toe-out · Snap oversteer at speed → add more rear toe-in
Caster
Angle5.0° to 6.5°
Car drifting on high-speed straights → raise caster · Slow self-centering on sweepers → raise caster
Antiroll Bars — RWD
Stiffer front = less oversteer · Stiffer rear = less understeer · The gap matters more than the values
Front20 – 30
Rear15 – 22
NoteSlightly softer than circuit — fewer sharp corners
Oversteer on sweepers → stiffen front ARB · Understeer → soften front or stiffen rear ARB
Antiroll Bars — AWD/FWD
Stiffer rear reduces AWD/FWD understeer · FWD: very soft rear allows rotation
AWD Front18 – 25
AWD Rear25 – 35
FWD Front12 – 22
FWD Rear22 – 35
AWD/FWD understeer → stiffen rear ARB · Traction loss over bumps → soften rear ARB
Springs
lbs/in — Ride Height: minimum available
Rear = Front + 20–30 lbs/in · Pick front by weight, add ~25 for rear
Light (<2,600 lbs)F 225–375
R 250–400
Sport (2,600–3,400)F 375–550
R 400–575
Muscle (3,400–4,200)F 500–725
R 525–750
Heavy (4,200+ lbs)F 650–900
R 675–925
Traction loss over road bumps → soften springs · Excessive body roll → stiffen within weight range
Springs — Notes
Rear heavy carRear springs stiffer
Front heavy carFront springs stiffer
Stiff platformMin may exceed lower bound — use min
RuleMatch stiffness to axle weight class
Rebound
Controls extension speed · Stiffer front = resists dive · Stiffer rear = resists squat
Front6.5 – 8.5
Rear5.5 – 7.5
Car wallowy → raise rebound · Bouncing over bumps → rebound too low
Bump
Controls compression speed · Set bump first · Rebound = bump × 2
Front3.5 – 5.5
Rear3.0 – 5.0
Skipping over bumps → lower bump · Diving hard on entry → raise front bump
Aero
FrontMedium – High
RearMedium — not always max
Balance target0.42 – 0.48
NoteMax rear aero costs top speed — find the balance
Losing top speed on long straights → reduce rear aero 2–4 units · Corner instability → raise rear aero back up
Aero Balance Guide
Under 0.40Too rear — oversteer at speed
0.40 – 0.45Slight rear — RWD friendly
0.45 – 0.50Neutral — ideal for road racing
Over 0.50Front bias — reduces oversteer
Brake — RWD
Balance55 – 60% front
Pressure90 – 100%
Rear locking under hard braking → raise front balance % · Front locking on entry → lower front balance %
Brake — AWD / FWD
AWD Balance52 – 56% front
FWD Balance58 – 65% front
Pressure90 – 100%
Rear locking (AWD) → lower front balance slightly · Rear stepping out (FWD) → raise front balance %
Differential Types
StockLow class / saves PI — limited or no tuning available
RaceRoad & circuit racing — full accel/decel tuning range
DriftRoad drift — high lock bias, tuned for sustained slides
OffroadCross country / offroad drift — loose surface compliance
RallyMixed events — road & dirt compromise
DragStraight line only — maximum lock, launch focused
Diff type is the foundation — choose based on discipline before tuning values · Wrong type fundamentally changes car behaviour and cannot be compensated
Differential — RWD
Acceleration30 – 50%
Deceleration20 – 35%
NoteHigher decel than circuit for high-speed stability
Rear unstable under braking → raise decel · Wheelspin on long exits → raise accel
Differential — AWD
Front
Acceleration15 – 25%
Deceleration5 – 10%
Rear
Acceleration35 – 50%
Deceleration20 – 35%
Center
Balance50 – 60% rear
AWD understeer on entry → lower front accel · Exit traction weak → raise rear accel
Handling Adjustments
  • Oversteer at high speed (RWD)Increase rear aero / raise diff decel
  • Understeer on fast sweepersReduce front aero / soften front ARB
  • Loose under heavy brakingMove brake bias forward / raise diff decel
  • Poor turn-in to fast cornersMore front camber / slight front toe out
  • Bouncy over road surfaceLower bump damping both axles
  • Snapping on corner exitLower diff accel / soften rear ARB
Top Speed / Aero Fix
  • Losing top speed vs othersReduce rear aero 1–2 clicks / check FD isn't too high
  • Losing rear stability at speedAdd rear aero before stiffening suspension
  • Aero balance too low (<0.40)Raise front aero to max first
  • Still unbalanced after max frontLower rear aero slightly
  • No aero options on carUse rear toe-in & diff decel to compensate
Made by Caspeyy
Last updated: May 25, 2026