Sheet 01
Circuit
Technical circuits — tight corners, short straights — tune for cornering grip & maximum downforce
Standalone →
Tires
CompoundBest ForClassWidth FWidth RPSI FPSI RNotes
StreetROAD — CasualD – B205–225215–2353029Low grip, saves PI
SportROAD — CircuitC – A225–245235–2652928Good all-round road tire
Semi-SlickROAD — CircuitA – S1245–265255–2852827Track-focused, road legal
Slick RaceROAD — CircuitS1 – X265–295275–3152726Max tarmac grip, no offroad
RallyMIXED — Road + dirtAny245–265255–2852524Compromise on both surfaces
SnowSNOW — Winter eventsAny215–235225–2552726Required for snow/ice surfaces
Losing grip → drop PSI 1–2 or try softer compound · Long straight sluggish → try narrower tires
Tire Width
PowerRWD FrontRWD RearAWD FrontAWD Rear
Under 300 hp215–235245–265225–245235–255
300–500 hp225–245255–280235–255245–270
500–700 hp235–255270–295245–265260–285
700–1000 hp245–265285–315255–275275–300
1000+ hp260–280305–345265–285290–315
Losing corner grip → widen rear 5–10mm · Top speed drag too high → narrow rear 5–10mm
Gearing
Under 160 mph4.20 – 4.50
160 – 180 mph3.80 – 4.20
180 – 210 mph3.40 – 3.80
210 – 240 mph3.00 – 3.40
240 mph+2.60 – 3.00
Set FD so top gear hits rev limit at top speed · Bogging in corners → tighten gears 2–3
6-Speed
Under 180 mph
~200–500 hp
Mult.0.76
Final Drive4.00
1st3.10
2nd2.36
3rd1.79
4th1.37
5th1.04
6th0.79
7-Speed
180–200 mph
~400–700 hp
Mult.0.78
Final Drive3.60
1st3.20
2nd2.50
3rd1.95
4th1.52
5th1.19
6th0.93
7th0.72
8-Speed
200–220 mph
~600–900 hp
Mult.0.80
Final Drive3.50
1st3.20
2nd2.56
3rd2.05
4th1.64
5th1.31
6th1.05
7th0.84
8th0.67
9-Speed
220–240 mph
~800–1100 hp
Mult.0.82
Final Drive3.20
1st3.30
2nd2.71
3rd2.22
4th1.82
5th1.49
6th1.22
7th1.00
8th0.82
9th0.67
10-Speed
240+ mph
~1000+ hp
Mult.0.84
Final Drive2.80
1st3.40
2nd2.86
3rd2.40
4th2.02
5th1.70
6th1.43
7th1.20
8th1.01
9th0.85
10th0.71
Gearing Quick Adjustments
  • Wheelspin / high powerRaise 1st gear by 0.20–0.30
  • Sluggish corner exitRaise Final Drive 0.10–0.20
  • Rev limiter on straightsLower Final Drive slightly
  • Circuit focusTighten gears 2–4 by 0.05–0.10
  • Top gear unusedFewer speeds or lower Final Drive
  • Offroad gearingRaise Final Drive by 0.50–0.70 vs circuit
Camber
Front-1.5° to -2.5°
Rear-1.0° to -1.5°
Understeer mid-corner → more negative front camber · Rear loses grip first → reduce rear camber
Toe
Negative = in · Positive = out
Front0° to +0.2°
Rear-0.2° to -0.4°
Sluggish turn-in → add front toe-out · Snap oversteer → add rear toe-in
Caster
Angle5.5° to 7.0°
Car unstable on straights → raise caster · Slow self-centering after corners → raise caster
Antiroll Bars — RWD
Stiffer front = less oversteer · Stiffer rear = less understeer · The gap matters more than the values
Front25 – 35
Rear15 – 25
GoalStiffer front reduces oversteer
Oversteer → stiffen front ARB · Understeer → stiffen rear ARB or soften front
Antiroll Bars — AWD/FWD
Stiffer rear reduces AWD/FWD understeer · FWD: very soft rear allows rotation
AWD Front20 – 28
AWD Rear28 – 38
FWD Front15 – 25
FWD Rear25 – 38
AWD understeer → stiffen rear ARB · FWD understeer → soften rear ARB · Oversteer → stiffen front
Springs
lbs/in — Ride Height: minimum available
Rear = Front + 20–30 lbs/in · Pick front by weight, add ~25 for rear
Light (<2,600 lbs)F 250–425
R 275–450
Sport (2,600–3,400)F 400–600
R 425–625
Muscle (3,400–4,200)F 550–800
R 575–825
Heavy (4,200+ lbs)F 700–1000
R 725–1025
Traction loss over bumps → soften springs · Body roll too much → stiffen within weight range
Springs — Notes
Rear heavy carRear springs stiffer
Front heavy carFront springs stiffer
Stiff platformMin may exceed lower bound — use min
RuleMatch stiffness to axle weight
Rebound
Controls extension speed · Stiffer front = resists dive · Stiffer rear = resists squat
Front7.0 – 9.0
Rear6.0 – 8.0
Car wallowy → raise rebound · Bouncing over bumps → rebound too low
Bump
Controls compression speed · Set bump first · Rebound = bump × 2
Front4.0 – 6.0
Rear3.5 – 5.5
Skipping over bumps → lower bump · Diving hard on entry → raise front bump
Aero
FrontMaximum available
RearMaximum available
Balance target0.45 – 0.50
Corner instability → increase rear aero · One end sliding first → adjust balance toward 0.47–0.50
Aero Balance Guide
Under 0.40Too rear — oversteer
0.40 – 0.45Slight rear — RWD friendly
0.45 – 0.50Neutral — ideal
Over 0.50Front bias — less oversteer
Brake — RWD
Balance55 – 60% front
Pressure90 – 100%
Rear locking under braking → raise front balance % · Wheels locking early → lower brake pressure
Brake — AWD / FWD
AWD Balance52 – 56% front
FWD Balance58 – 65% front
Pressure90 – 100%
Rear locking (AWD) → lower front balance slightly · Rear stepping out (FWD) → raise front balance %
Differential Types
StockLow class / saves PI — limited or no tuning available
RaceCircuit & road racing — full accel/decel tuning range
DriftRoad drift — high lock bias, tuned for sustained slides
OffroadCross country / offroad drift — loose surface compliance
RallyMixed events — road & dirt compromise
DragStraight line only — maximum lock, launch focused
Limited tuning range → confirm Race diff is equipped · Stock diff → switch to Race for full range
Differential — RWD
Acceleration35 – 55%
Deceleration15 – 30%
High power RWDAccel 50–60%
Wheelspin on exit → raise accel · Rear snapping under trail braking → raise decel
Differential — AWD
Front
Acceleration15 – 25%
Deceleration5 – 10%
Rear
Acceleration40 – 55%
Deceleration20 – 30%
Center
Balance50 – 60% rear
AWD understeer → lower front accel · Exit wheelspin → raise rear accel · More rotation → shift center rearward
Handling Adjustments
  • Oversteer on exit (RWD)Lower diff accel / soften rear ARB
  • Understeer (AWD/FWD)Soften front ARB / stiffen rear ARB
  • Loose under brakingRaise diff decel / move brake bias forward
  • Poor turn-inMore front camber / increase front toe out
  • Rear sliding at speedIncrease rear downforce / stiffen rear ARB
  • Bouncy over bumpsLower bump damping on affected axle
Aero Balance Fix
  • Balance too low (<0.40)Raise front downforce to max first
  • Still too low after max frontLower rear downforce slightly
  • Understeer at speedReduce front downforce slightly
  • Oversteer at speedIncrease rear downforce
  • No aero optionsUse ARB & diff to compensate
Sheet 02
Road Racing
Long straights & high-speed sweepers — prioritise top speed & aero drag balance over pure cornering
Standalone →
Tires
CompoundBest ForClassWidth FWidth RPSI FPSI RNotes
SportROAD — D–B classD – B225–245235–2552928Budget road racing, good balance
Semi-SlickROAD — A–S1A – S1245–265255–2852827Best blend of grip & top speed
Slick RaceROAD — S1–XS1 – X265–295275–3152726Max grip — choose narrower to reduce drag
RallyMIXED — Road + dirtAny245–265255–2852524Sprint/road events on mixed routes
SnowSNOW — Winter sprintAny215–235225–2552726Required on snow/ice road events
Losing traction → drop PSI 1–2 · Straight-line drag too high → narrow rear tires 5–10mm
Tire Width
PowerRWD FrontRWD RearAWD FrontAWD Rear
Under 300 hp215–235245–265225–245235–255
300–500 hp225–245255–280235–255245–270
500–700 hp235–255270–295245–265260–285
700–1000 hp245–265285–315255–275275–300
1000+ hp260–280305–345265–285290–315
Losing grip → widen rear 5–10mm · Drag on long straights too high → narrow rear 5–10mm
Gearing — ~0.30–0.50 lower than circuit for same power level
Under 180 mph3.80 – 4.10 180 – 210 mph3.30 – 3.70
210 – 240 mph2.90 – 3.30 240 – 270 mph2.50 – 2.90
270+ mph2.20 – 2.60 Rule: hit limiter in top gear near end of longest straight
Hitting limiter too early on the straight → lower FD 0.10–0.20 · Bogging through corners → tighten gears 2–3
6-Speed
Under 185 mph
~200–450 hp
Mult.0.78
Final Drive3.80
1st3.20
2nd2.50
3rd1.95
4th1.52
5th1.19
6th0.93
7-Speed
185–210 mph
~400–650 hp
Mult.0.80
Final Drive3.40
1st3.20
2nd2.56
3rd2.05
4th1.64
5th1.31
6th1.05
7th0.84
8-Speed
210–235 mph
~600–850 hp
Mult.0.82
Final Drive3.10
1st3.30
2nd2.71
3rd2.22
4th1.82
5th1.49
6th1.22
7th1.00
8th0.82
9-Speed
235–265 mph
~800–1100 hp
Mult.0.84
Final Drive2.80
1st3.40
2nd2.86
3rd2.40
4th2.02
5th1.70
6th1.43
7th1.20
8th1.01
9th0.85
10-Speed
265+ mph
~1000+ hp
Mult.0.86
Final Drive2.50
1st3.50
2nd3.01
3rd2.59
4th2.23
5th1.92
6th1.65
7th1.42
8th1.22
9th1.05
10th0.90
Gearing Quick Adjustments
  • Hitting limiter before end of straightLower Final Drive by 0.10–0.20 or add a gear
  • Not reaching limiter in top gearRaise Final Drive — too much gear for the power
  • Bogging on corner exitRaise Final Drive slightly or lower 1st gear ratio
  • Long slow hairpin sectionTighten gears 1–3 by 0.05–0.10
  • Mostly sweepers, few hairpinsSpread gears further — gap between top gears matters
  • Too many unused top gearsRemove a speed or tighten the top-end spread
Camber
Front-1.0° to -2.0°
Rear-0.8° to -1.3°
Understeer on sweepers → slightly more negative front camber · Rear stepping out → reduce rear camber
Toe
Negative = in · Positive = out
Front0° to +0.2°
Rear-0.3° to -0.5°
Sluggish turn-in → add front toe-out · Snap oversteer at speed → add more rear toe-in
Caster
Angle5.0° to 6.5°
Car drifting at high speed → raise caster · Slow self-centering on sweepers → raise caster
Antiroll Bars — RWD
Stiffer front = less oversteer · Stiffer rear = less understeer · The gap matters more than the values
Front20 – 30
Rear15 – 22
NoteSlightly softer than circuit — fewer sharp corners
Snap oversteer on sweepers → soften rear ARB · Understeer → stiffen rear or soften front ARB
Antiroll Bars — AWD/FWD
Stiffer rear reduces AWD/FWD understeer · FWD: very soft rear allows rotation
AWD Front18 – 25
AWD Rear25 – 35
FWD Front12 – 22
FWD Rear22 – 35
AWD understeer → stiffen rear ARB · Snap oversteer at speed → soften rear ARB
Springs
lbs/in — Ride Height: minimum available
Rear = Front + 20–30 lbs/in · Pick front by weight, add ~25 for rear
Light (<2,600 lbs)F 225–375
R 250–400
Sport (2,600–3,400)F 375–550
R 400–575
Muscle (3,400–4,200)F 500–725
R 525–750
Heavy (4,200+ lbs)F 650–900
R 675–925
Traction loss on road bumps → soften springs · Excessive body roll → stiffen within weight range
Springs — Notes
Rear heavy carRear springs stiffer
Front heavy carFront springs stiffer
Stiff platformMin may exceed lower bound — use min
RuleMatch stiffness to axle weight
Rebound
Controls extension speed · Stiffer front = resists dive · Stiffer rear = resists squat
Front7.0 – 9.0
Rear6.0 – 8.0
Car wallowy → raise rebound · Bouncing over bumps → rebound too low
Bump
Controls compression speed · Set bump first · Rebound = bump × 2
Front4.0 – 6.0
Rear3.5 – 5.5
Skipping over bumps → lower bump · Diving hard on entry → raise front bump
Aero
FrontMedium – High
RearMedium — not always max
Balance target0.42 – 0.48
NoteMax rear aero costs top speed — find the balance
Corner instability → raise rear aero · Losing top speed on long straight → reduce rear aero 2–3 units
Aero Balance Guide
Under 0.40Too rear — oversteer at speed
0.40 – 0.45Slight rear — RWD friendly
0.45 – 0.50Neutral — ideal for road racing
Over 0.50Front bias — reduces oversteer
Brake — RWD
Balance55 – 60% front
Pressure90 – 100%
Rear locking under braking → raise front balance % · Wheels locking early → lower brake pressure
Brake — AWD / FWD
AWD Balance52 – 56% front
FWD Balance58 – 65% front
Pressure90 – 100%
Rear locking (AWD) → lower front balance slightly · Rear stepping out (FWD) → raise front balance %
Differential Types
StockLow class / saves PI — limited or no tuning available
RaceRoad & circuit racing — full accel/decel tuning range
DriftRoad drift — high lock bias, tuned for sustained slides
OffroadCross country / offroad drift — loose surface compliance
RallyMixed events — road & dirt compromise
DragStraight line only — maximum lock, launch focused
Limited tuning range → confirm Race diff is equipped · Stock diff → switch to Race for full range entirely
Differential — RWD
Acceleration30 – 50%
Deceleration20 – 35%
NoteHigher decel than circuit for high-speed stability
Rear unstable under trail braking → raise decel · Snap oversteer on exit → lower accel slightly
Differential — AWD
Front
Acceleration15 – 25%
Deceleration5 – 10%
Rear
Acceleration35 – 50%
Deceleration20 – 35%
Center
Balance50 – 60% rear
AWD understeer → lower front accel · Exit wheelspin → raise rear accel
Handling Adjustments
  • Oversteer at high speed (RWD)Increase rear aero / raise diff decel
  • Understeer on fast sweepersReduce front aero / soften front ARB
  • Loose under heavy brakingMove brake bias forward / raise diff decel
  • Poor turn-in to fast cornersMore front camber / slight front toe out
  • Bouncy over road surfaceLower bump damping both axles
  • Snapping on corner exitLower diff accel / soften rear ARB
Top Speed / Aero Fix
  • Losing top speed vs othersReduce rear aero 1–2 clicks / check FD isn't too high
  • Losing rear stability at speedAdd rear aero before stiffening suspension
  • Aero balance too low (<0.40)Raise front aero to max first
  • Still unbalanced after max frontLower rear aero slightly
  • No aero options on carUse rear toe-in & diff decel to compensate
Made by Caspeyy
Last updated: May 25, 2026